Sunday, April 19, 2015

Jadepunk Skill Modes

So, when I started my Jadepunk game I mentioned that the Professions system was pretty close to Fate Accelerated's Approaches system, which isn't really my cup of tea. Professions is closer, but I'm a bit too much of a crunchy, traditionalist gamer not to at least play with it a bit.

The thing is, after discussing it with my players we decided that you couldn't really take a Jadepunk character and translate it directly into the Fate skill pyramid, so I decided to give Modes a try instead. This feels closer. It's not quite right, I need to move some skills around before I'm really happy with it, but I like the direction it's moving.


So, it's not ready for use yet, but here's what I've got so far.