So, when I started my Jadepunk game I mentioned that the Professions system was pretty close to Fate
Accelerated's Approaches system, which isn't really my cup of tea. Professions
is closer, but I'm a bit too much of a crunchy, traditionalist gamer not to at
least play with it a bit.
The thing is, after discussing it with my players we decided
that you couldn't really take a Jadepunk character and translate it directly
into the Fate skill pyramid, so I decided to give Modes a try instead. This
feels closer. It's not quite right, I need to move some skills around before
I'm really happy with it, but I like the direction it's moving.
So, it's not ready for use yet, but here's what I've got so
far.
No comments:
Post a Comment